When you start working with pixel art in UE4 y'll notice very soon that something is off. The colours of the sprites, most likely picked from a well-defined palette, look brighter than they should be...
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Chances are if you're making a low-resolution game you also want a low-resolution font that looks good. You have two options: Look for free pixel-art fonts that suit the aesthetic of your game Become...
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One of the most sought-after effects when building a 2D game is conveying a sense of depth even when the camera is orthographic and everything looks flat. In such an environment, a motion of the...
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When it comes to graphics and aesthetics in a game I think they should both move over to let readability come forward. This is the reason why explosive barrels are red, no doubt about it. However,...
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In a previous blog post I listed some useful approach methods when working with tilesets in UE4. Today I'll explain how tilemaps can also be used inside actors and can be manipulated like any other...
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If you haven't been living under a rock you may have heard of a small twin-stick shooter game called Geometry Wars. Its lysergic artstyle captured many players back in the day to the extent some...
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Today I want to give you a few tips if you're planning to use tilesets in Unreal Engine 4. The tool could use some updates and quality of life improvements, but it does the job, and it sure is more...
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If you have played the demo, you will have surely noticed that the application refers to itself as Explorer. Despite not being related to Microsoft's longer-than-needed-running browser at all, I...
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Playing the demo myself I realized that throwing stuff around is very fun, so you can expect to find a lot more items you can pick up and hurl at your enemies in the final game. However, the current...
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Creating a game with only 4 colours may seem easy, but it presented many challenges that games in colour don't have. I'll explain in a future post the principles I used to draw many of the tiles that...
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