The Nexatli Expedition Logo

The Nexatli Expedition

The Nexatli Expedition
is a metroidvania platformer
with GameBoy and early cinema aesthetics.

The famous explorer Joseph Silvester is departing for the Amazon rainforest in search of the legendary "Eye of Nexatli".

Little Kevin tags along and finds himself lost in the jungle.

Will he be able to return home safe and sound?

Drawn and coded by DarkStar
Play the demo!

Features

Low-resolution pixel art augmented with modern graphic effects
The game runs on Unreal Engine 4 and leverages its capabilities to modernize gameboy-styled pixel art with transparencies, glow, distortions and more.
Freedom of exploration
The Nexatli Expedition is a metroidvania at heart but nobody is telling you where to go. Feel free to explore.
Built for platforming
Run, jump, skid and crawl as you would in a platform game. Timed jumps and stomping enemies will be of the essence to navigate the environment.

Latest news

A custom tonemapper and eye adaptation

August 11, 2021
When you start working with pixel art in UE4 y'll notice very soon that something is off. The colours of the sprites, most likely picked from a well-defined palette, look brighter than they should be and this is a big turn-off for any artist working...
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Pixel-perfect fonts in Unreal Engine 4

April 02, 2021
Chances are if you're making a low-resolution game you also want a low-resolution font that looks good. You have two options: Look for free pixel-art fonts that suit the aesthetic of your game Become a typographer Luckily for you, the second option...
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